dump point การใช้
- Otherwise the declarer loses 10 dump points ( ?0 ) each for every overtrick.
- Moreover, dump points are not used.
- Instead of losing a dump point, a player pays 5 whist points to each opponent, resulting in the same overall result.
- If the defenders do not win the required number of tricks and there is only a single whister, then the whister loses the value of the contract in dump points ( ?0 ) for each undertrick.
- Since a player must draw a card and meld on two separate moves, an observant player using the common or sandbagging method may be able to dump points if they suspect a player will go out on the next turn.
- For further consecutive all-pass rounds, this may either increase by 1 dump point or be doubled each time . ( Players may agree on a limit . ) All-pass rounds may even be considered consecutive if they are only interrupted by unsuccessful declarations.
- If not successful ( a situation called " remise " ), the declarer loses the value of the contract multiplied by the number of undertricks ( tricks missing ) in dump points ( ?0 ), and also pays the same amount to each defender in whist points ( ? ).